Project Q-Bahl is the unfinished result of a 24 hour game jam I did with two friends. We spent about 18 hours on this project and eventually stopped working due to source control issues. This game is a platformer, where the player has numerous abilities to fight enemies and progress through obstacles. We implemented about 5 abilities, and almost finished programming the final boss. The plan was to show this game off at an event on campus, but it wasn’t in a playable condition. We used Unity 3D to create this platformer, and animated the main character with Mixamo.
